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VANIV Roadmap: ready for the next phase

The foundation of VANIV is in place: text-to-speech, Voice Design and authorized voice cloning already run locally in our application. VANIV is built to work with interchangeable AI models, not tied to a single vendor. We are preparing a controlled community rollout and commercial launch.

Status: October 2026 · Planned milestones, subject to release testing

VANIV Studio local video dubbing workflow
VANIV Studio · What has actually been tested?

VANIV milestones: from concept to platform

From the first idea in January 2026 to multi-speaker dubbing, modular architecture and a unified voice system: this is how VANIV progressed. Community tests from January 2027 and sales from March 2027 are the next planned steps.

VANIV Studio roadmap: milestones from January to October 2026, followed by community tests planned for January 2027 and sales from March 2027.
Our journey at a glance. Select the image to enlarge it. Future dates depend on successful real-world testing.

What already works – and what comes next?

Local voice generation is already functional. Current priorities are Windows release polish, the complete dubbing workflow and a reliable user experience. Optional features are added only when they meet our quality requirements.

Already implemented

AI voices, Voice Design & Cloning

Local text-to-speech, designed voices and authorized voice cloning already run in a shared development interface. We are polishing consistency and usability for release.

Integration & quality assurance

Multilingual video dubbing

The pipeline connects speaker recognition, speech recognition, translation, speaker-specific voices and timing. We are validating the full workflow through to export.

Release preparation

Windows app & model management

We are finalizing the installer, model manager, clear output folders and hardware guidance so creators can use VANIV without development tools.

Optional extension

Talking AI avatars

Image-and-audio avatars are still being evaluated. They will not delay the voice and dubbing launch; quality, speed, hardware needs and commercial licensing must all meet our standards.

How VANIV access will open

Core voice features already work locally. We are preparing a controlled release: selected Early Access members test across different PCs before wider access. Community testing is targeted from January 2027 and commercial sales from March 2027. These are plans, not guarantees.

Now · 2026

Finalize the release

Finishing the Windows installer, model management, exports and integrated multilingual workflow.

Target · January 2027

Open community testing

Selected confirmed Early Access members receive phased invitations for practical tests.

Planned · from March 2027

Open commercial sales

A staged launch after stable releases, successful hands-on testing and reliable installation and export.

Why a phased release?

VANIV was built for local use and flexible AI models. We test compatibility and usability with real systems before a wider rollout. The January tests and March sales dates are targets, not promises. Confirmed Early Access members retain their 15% launch benefit on their first license.

VANIV Roadmap: frequently asked questions

When can I test VANIV?

Our first phased community testing rounds are planned from January 2027. Confirmed Early Access members will receive information about invitations and participation.

Why is sales launch planned from March?

Voice features are already operational locally. We are using the testing period to validate the Windows application, full dubbing workflow and different PC configurations.

Is VANIV tied to one AI model or GPU?

No. VANIV has a modular architecture, allowing models to be replaced or added. Exact NVIDIA, AMD and Intel hardware support will be confirmed after testing.

VANIV COMMUNITY

Your hardware. Your workflow. Your priorities.

Which GPU and operating system do you use, and which feature matters most? This optional two-minute survey helps us plan the beta responsibly.

Indicative roadmap only. Scope, order and timing may change during development.